We want to draw and cast as many merfolk as possible, put +1/+1 counters on them and make huge, indefensible attacks with the evasion from cards like Herald of Secret Streams, Zegana, Utopian Speaker, and Mist Dancer
In Hot Air Arena, where static-charged air boosts its abilities, it becomes an unstoppable fighter, striking with electrifying force
The original plan was to make three of them (in blue, black, and green) as futureshifted cards, but we didn't like how they played, so their premiere was pushed back to Lorwyn , where we made a full cycle
DOUBLING CUBE ( FIFTH DAWN ) FIFTH DAWN ) Speaking of doubling technology
Some Water types, like Keldeo EX, have Colorless attacks, that get much stronger the more Water Energy is used for them
When this card is sent to the graveyard, not by this effect, this turn, your opponent mills 2 cards