(As always, cards are click/tap to zoom ~Exxaxl) 1
Consider everything she facilitates: Freedom of play on your turn An ungodly amount of creature and artifact enter-the-battlefield triggers (and, likely, leave-the-battlefield triggers) An equally ungodly number of bodies to send to battle or sacrifice to the altar of your choice or tap to pay for convoke costs (consider that Throne of the God Pharaoh regularly loses opponents 10+ life at each of my end steps, if it doesnt just end the game) Offense and defense, as this deck can send everything it has every single turn, with Myrel creating untapped replacements for every single soldier you have Ample low-mana value, low power/toughness creatures to trigger all of whites card draw effects If a commander were printed that read: protect your board and make an army, such a commander would be considered a playtest card for White: the Commander
"But nobody hops in and drives Optimus Prime
It also featured two excellent Commander decks, with the Avishkar-themed Living Energy giving you new ways to make Energy counters, and Eternal Might bringing back the many Zombies of Amonkhet with a new top-tier Zombie commander
The artifacts route has more synergy with Mox Opal, Thoughtcast and that sort of jazz
I know they tried it out initially in War of the Spark with the JP alt arts and later printed an anime-centric card in Jumpstart 2022 (below), but I was surprised to see them lean so hard in