Whether you're here to Warp in threats, sculpt timelines, or just love a good artifact payoff, this set has something thatll grab your attention
Aftermath, flashback, harmonize, and jump-start each exile the cast cards upon resolution of the ability
This balances out the nine cards in the deck that cost seven or more mana, the most in all of the precons
Unlike most mana dorks, you can use Wall of Roots the turn it comes into play and use it on your opponents' turns and still block with it since it doesn't tap for mana
While Treasure Hunt is probably a fine addition to some sort of Golos, Tireless Pilgrim / Field of the Dead strategy that's playing 30-ish lands, from a less competitive (but more fun) perspective, it also opens up the possibility of a classic meme deck coming to Historic: The idea of Treasure Hunt is simple and based on a Modern combo deck we've played in the past that uses Zombie Infestation as its finisher, rather than Jace, Wielder of Mysteries
Its somewhat similar to Outlaws' Merriment, which can generate three kinds of tokens at random every turn